![]() ![]() You have full rights to loot and prisoners, but you cannot hold any towns or castles. Your reputation with friendly factions will be changed to 12, while your reputation with the enemies of your faction will be set to -40. When signed on as a mercenary, that faction's enemies and allies become yours. Your wages vary depending on the quantity and quality of your troops. The contract will run for three months, and after that you can extend it on a monthly basis. On random occasions, asking for a task from someone when you are not part of a faction will make the quest giver offer you a mercenary contract. You can take on another quest straight after, but you can only have one quest from each quest giver active at a time. Once you complete a quest speak to the quest giver to claim your reward. You can cancel a quest at any time by speaking to the quest giver and saying that you cannot complete it, but you lose some reputation with them every time you do this, and companions who dislike failing quests will express their disapproval.Īll quests have a time limit however, once you complete the quest the time limit is disabled. ![]() The quests will always be of the following types, but their specifics are somewhat random. ![]() Mount&Blade is completely non-linear you can go wherever you want and do whatever you like with very few exceptions.
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